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PC-SIG: World of Games
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PC-SIG World of Games (CDRM1080710) (1993).iso
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SLMASTER.DOC
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1988-09-18
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SUPER LOTTO-MASTER
Version 1.1
A Lottery Number Database and Analytical Program
from
Morris L. Bower
P. O. Box 715
Parkersburg, WV 26102-0715
Copyright (C) 1988 Morris L. Bower
(All Rights Reserved)
WHAT IS SUPER LOTTO-MASTER?
---------------------------
Super Lotto-Master is a user-friendly database that
is designed to read and analyze combinations of
numbers input by the user. The program is com-
pletely menu-driven so that no special computing
skills are necessary to use the program.
WHAT DOES IT DO?
----------------
The program starts with blank data information.
The user inputs past winning lottery numbers drawn
from their state and/or multi-state lotteries.
After ten entries are installed, the program is
ready to go to work. At the press of a button the
program will read and analyze the entries and print
out one combination (two combinations in the case
of three and four numbers) of the numbers "most
likely" to be drawn again. By the way, this pro-
gram is not generating numbers "at random". If you
run the "automatic calculation" more than once, you
will see that exactly the same numbers come up
until you make additional entries.
People who "wheel" numbers may combine part of the
computer pick with their own favorite numbers. Our
pick is most important from left to right, that is,
if the computer printed 01 09 15 26 31 37, then 01
would be the most important, 09 next, etc.
REGISTERING SUPER LOTTO-MASTER!
-------------------------------
Super Lotto-Master is a Shareware product. It is
not public domain software. We have offered this
program to you on a trial basis either free from a
friend, or for a nominal copying charge from one of
our authorized dealers.
The program has taken many hours of work and re-
search, so naturally we expect anyone using or
planning to use this software on a regular basis to
register with the copyright owner. This may be
done by sending a check or money order in an amount
you feel the program is worth to you, but in any
case do not send more than $15.00 to:
Morris L. Bower
P. O. Box 715
Parkersburg, WV 26102-0715
Registered users will be put on our mailing list
for information on updates and improvements to this
-2-
program, plus will be offered special discounts for
software we develop in the future.
PRODUCT SUPPORT
---------------
Registered users may send unlimited questions
regarding our programs to the P. O. Box address
above. Please be sure to include a stamped, self-
addressed envelope with each inquiry.
WARRANTY
--------
Super Lotto-Master is provided AS IS without any
warrany, either expressed or implied, including but
not limited to fitness for a particular purpose.
LICENSE TERMS
-------------
Super Lotto-Master is licensed specifically for
evaluation use by all IBM PC/XT/AT and compatible
owners and operators. This program may be freely
copied by individuals, groups, clubs, businesses,
computer disk vendors and similar distributors,
and BBS operators for transmission to others for
evaluation. No charge may be made for this pro-
gram except a nominal copying, postage and/or
handling fee.
CREDITS
-------
Special thanks to my good friends Bob Kuhl and
Chris Ranalla who offered encouragement and helped
field test the program, and to Gary Boetticher who
helped me work out some next-to-impossible
formulas.
DISTRIBUTION FILES
------------------
The following files are included in the Shareware
distribution package:
LOTTO34.PRO
LOTTO5.PRO
LOTTO6.PRO
LOTTO7.PRO
MENU.PRO
SHAREWAR.PRO
NUMTHREE.DAT
LOTTOTHR.DAT
-3-
NUMBFOUR.DAT
LOTTOFOU.DAT
NUMBFIVE.DAT
LOTTOFIV.DAT
NUMBESIX.DAT
LOTTOSIX.DAT
NUMSEVEN.DAT
LOTTOSEV.DAT
PROGBOOT.EXE
COLOR.PRO
SLMASTER.DOC
GO.(BAT).EXE
USING THE PROGRAM
-----------------
The very first thing you want to do is make a back-
up copy of this disk and put the original away. Use
the copy as your work disk. (See your DOS manual
if you need help making a copy of this disk).
Boot up your computer and place the program disk in
the A drive. At the A> type:
GO
If you are using a color computer answer (y)es to
the question then please carefully read the next
two screens. Answer (y)es to the second screen.
MAIN MENU
---------
The main menu allows you to select the program you
wish to work with, 3, 4, 5, 6 or 7 digit numbers.
3-DIGIT AND 4-DIGIT NUMBERS
---------------------------
The three and four digit numbers are grouped into
the same program, so you will work from a sub-menu
when you enter this database. The numbers entered
into this program should be entered in the EXACT
ORDER as they were drawn in the lottery, that is,
if the 3-digit number drawn was 9-3-6, enter it as
is. DO NOT ENTER it numerically as 3-6-9. The
reason for this is that the program analyzes each
digit as a separate number from 0 to 9 because each
digit is drawn from a separate group of numbers.
There must be a minimum ten entries before the
program will do "automatic calculation".
The program will print out two sets of numbers.
-4-
The first set are the numbers that have hit the
greatest number of times, the second set the least
number of times. If you compare our numbers to
future winning numbers, you can decide which set
may be more important and the way you wish to use
the information.
Since the 3 and 4-digit numbers are drawn from
separate groups of ten, it is possible that
duplicate numbers may appear at times. Also, after
there are many numbers in a database, it is
possible that on a DAY-TO-DAY basis, the numbers
may not vary much or sometimes even change at all.
It is for this reason that we suggest you limit the
amount of entries in any given database. We might
suggest fifty or even less. For instance, when you
are ready to make the 51st entry you might call up
entry #1 and select "Change Entry". The next day
you would call up #2, etc. Don't be afraid to
experiment. If you mess a program to where it is
irrepairable, just make another copy of the
original disk which you have safely stored away.
If you wish to delete a complete database, exit to
DOS and delete the two .DAT files with the written
number. For instance, to delete the 3-digit number
database you would delete the NUMTHREE.DAT file and
the LOTTOTHR.DAT file. The program will automati-
cally create new files.
DO NOT UNDER ANY CIRCUMSTANCES delete files ending
in .PRO as these are (PRO)gram files and have to be
present for the program to operate.
If you accidently enter "Add an entry" but are
instead trying to exit the screen, simply enter the
number of the last entry (shown at top of screen)
then answer (n)o to "do you want to change this
number?".
If you accidently enter the wrong numbers, simply
continue that entry, answer (y)es to "do you have
more entries?", then re-enter the last entry number
(shown at top of screen). Answer (y) to "do you
want to change this number?" and enter the correct
numbers.
Once you have entered just a few numbers you will
see how really simple the program is to operate.
5-DIGIT, 6-DIGIT AND 7-DIGIT NUMBERS
------------------------------------
Generally, all the rules above apply also to the
-5-
five, six and seven digit numbers except for the
following:
Entries do not have to be entered in the same order
in which they were drawn in the lottery. For in-
stance, the 6-digit number 34-17-05-02-28-08 does
not have to be entered as it appears. It could for
example be entered 2-8-28-17-34-5. In these
programs the numbers are analyzed as a group and
not individually. However, when the program prints
out what it considers the best number, the number
to the far left is most important, then the next
number to the right, etc.
When entering single digit numbers there is no need
to put a zero in front of the digit (see example
entered above) unless you are just use to entering
numbers like that and wish to do so. The computer
will ignore a zero in front of a number.
WHEN YOU WIN
------------
We would like to hear from you when you win, no
matter how large or small. Basically we would like
to know which lottery, how many numbers you had
entered in the database, type of win (straight,
box, etc.), amount of win, and how many times you
had used this program before hitting. We would
like to use the information to improve our program
for future updates and pass the information along
to our registered users. Anyone sending a signed
story, witnessed by at least two people, with all
details of the win will receive a free copy of the
latest version of Super Lotto-Master.
WHERE TO WRITE
--------------
Send all inquiries to:
MORRIS L. BOWER
PO BOX 715
PARKERSBURG, WV 26102-0715
All inquiries including a stamped, self-addressed
envelope will be answered. When writing be sure
to tell us which version you are using.
-=* PLEASE REGISTER YOUR PROGRAM *=-
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